'Metroid' has always been one of my favorite game series. I've played just about every 'Metroid' game ever created, the one exception being 'Fusion', and for the most part, I enjoyed every one. Some more than others, of course, but, even with the slight variations, they've all essentially felt like a 'Metroid' game, with the possible exception of 'Hunters'... and 'Pinball'. To me, 'Metroid' has always been about running, jumping, and exploring. Story has always taken a back seat, not because I wouldn't be interested in exposition in a 'Metroid' game, just because it's never been a focus of any of the games. Now, with 'Other M', there's a 'Metroid' game that gives plot a front row seat, but does it really deserve it?
Sunday, September 26, 2010
I'm a 'Tomb Raider' fan and I'm not ashamed to admit it. I absolutely loved the first game when I played it on my Playstaion fourteen years ago. The combination of 3D platforming, puzzles, and acrobatic gun fights were, at least to me, totally unique at the time. Despite my love of the first game, I never played another until 'Tomb Raider: Legend' on the 360. This absence from the series was due entirely to a RPG/FPS/PC gaming phase I went through. I inexplicably completely abandoned console gaming for years. When I heard about a coop 'Tomb Raider' game I was really excited, but then the excitement faded when I heard it had an isometric, fixed camera angle. I wasn't entirely sure it would have the same charm I loved about the previous installments.
Friday, September 24, 2010
Why yes... I would like to play a game. 'Saw' began life as a short film by Australian director James Wan and screenwriter Leigh Whannell as a pitch for a full length feature film. Since 2004 a movie bearing the 'Saw' name has graced theaters every October. In the movies the Jigsaw Killer attempts to make people appreciate life by trapping them in various devices. The devices are meant to offer the victims a choice; a horribly gruesome death or, should they be willing to make a sacrifice, life. Naturally, the dark atmosphere and shock horror nature of the movies would translate perfectly into a video game, right?
Tuesday, September 21, 2010
When I was younger I saw a movie that made me love jetpacks, 'The Rocketeer.' I don't really recall much of the movie, as it's been at least seventeen years since I've seen it, but the imagery stuck with me. While there were video games based on the movie, they were mediocre at best. Finally, after 19 years, a game comes out that feels like it would fit being called 'The Rocketeer.'